(00) An independent puzzle studio · est. 2026

Puzzles,
crafted with care.

We are Puzzles Time — a small independent studio making thoughtful games for people who enjoy quiet concentration. Offline by design. Honest by default. Released slowly.

Live now
1 · Sudoku
In development
5+
Platform
iOS
◌ Try it — tap a cell, tap a number Your move
Sudoku · Easy 00:00
This is a taste — the full app has four difficulties, hand-verified puzzles, and pencil marks. Try it →
Scroll to continue
(01) Manifesto

A quiet place for sharp minds.

There's a specific, private feeling when a puzzle clicks — when the last digit completes a row, when the final clue clicks into place. Small, quiet victories. We build software in pursuit of that feeling.

One game at a time. Offline. Ad-respectful. Without the dark patterns of the attention economy — the infinite scroll, the nudge to open again, the streak that punishes a day off.

Every puzzle is hand-verified. Every screen is fussed over. Every update ships because it earns its place, not because the calendar said so. We release slowly — about one title a year — because we'd rather make one game you keep on your home screen than ten you forget.

Puzzles for quiet minds, from a quiet studio.

— Puzzles Time Founded 2026 · Independent · Two hands, endless hours.
(03) Case study · Sudoku

Our first title. Released slowly.

Eighteen months in the workshop. One game. A Sudoku that respects your time and attention — plays offline, no sign-up, no timers forcing your hand. Designed to fit a lunch break, or a long evening.

  • 01

    Hand-verified puzzles

    Every puzzle has one unique solution, solvable by pure logic. No guessing. No bifurcation.

  • 02

    Four difficulties, calibrated

    Easy warm-ups through Expert-level challenges that take a patient afternoon. Each tier fussed over.

  • 03

    Offline-first, private

    No account, no server, no tracking during play. Your progress stays on your device, always.

  • 04

    Pencil marks done right

    Auto-candidates for advanced solvers, manual for purists. A small thing that makes Expert tractable.

9:41 ••••• LTE
Sudoku
Medium
Time 04:12 Mistakes 0/3
123456789
(04) Our approach

The compass. Three principles, not ten.

→ 01
Crafted, not generated.

We don't ship what an algorithm spits out. Every puzzle is verified — every grid, every clue, every screen polished by hand. The attention shows, eventually.

"We'd rather ship one puzzle that surprises you than a thousand that bore."
→ 02
Private by nature.

Your gameplay is yours. No accounts, no tracking during play, no dark patterns. If a future title has ads or a subscription, both will be honest and skippable. You're not a product here.

"The only metric we worry about is whether the puzzle made your morning."
→ 03
Released patiently.

About one new title a year. Updates when they earn their place. This pace lets us think, rewrite, and polish — and lets the library grow into something worth keeping on your home screen.

"Slow is smooth. Smooth is kept."
(05) Say hello

Tell us
what to make next.

We read every message. Feature requests, bug reports, or just a note about a puzzle you loved — drop us a line. Most replies land within a day or two.

contact@puzzlestime.com